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The Brief
LATEST ASSESSMENT
RECON · 1d ago Building· 6 shipped events in 30d· medium confidence· as of Jul 25

MoG 2.0 incentivized playtest #2 concluded 2 days ago with 27 likes; team now reviewing feedback and will award Arcade Keys to constructive testers. The account also highlighted 10 community-created content pieces from @LootFoxGG, @zerozero_e, @Akum_Jamir, @Tonin_eth, @YNOvv1, @Hawk0o0, @doudoukickk, @2spring3, @iiqwiix, and @0xMeow0130. Weekly stats from 6 days ago show 6,920 runs and $11,199…

MoG 2.0 playtest #2 completion and feedback reviewCommunity content creator shoutouts (10 accounts)Weekly stats: 6,920 runs, 10,204 keys burnt, $11,199 prize pool
EvidenceRead from 20 posts1 tracked handleWindow Jul 16, 2026 – Jul 22, 2026
About

Maze of Gains (MoG) is an onchain turn-based roguelike dungeon crawler from Onchain Heroes, playable on desktop and mobile, where every run competes for a shared weekly ETH prize pool. It runs on the Abstract chain.

What is Maze of Gains

MoG is a roguelike dungeon crawler where each run sends the player deeper through the maze. It runs fully onchain on Abstract and is playable across desktop and mobile.

Gameplay

Turn-based dungeon-crawling with a competitive hook: every run feeds one shared weekly ETH prize pool, ranking players against the field rather than progressing a fixed campaign.

Team & Backing

Maze of Gains is developed by @onchainheroes, the studio behind the strategic idle RPG of the same name on Abstract.

Recent developments

  • 2026-06-18 — Maze of Gains Launches Expedition Mode Phase 2 with Passes — Onchain Heroes' Maze of Gains activates Expedition Mode Phase 2, introducing Expedition Passes with a launch sale on Abstract. (@onchainheroes)
  • 2026-06-18 — Maze of Gains Adds Single-Player Mode With Battlepass and Referral Rewards — Skarly announces a single-player version of Maze of Gains with an Expedition Pass battlepass and a referral system rewarding VALOR tokens. (@Skarly)
  • 2026-07-01 — Onchain Heroes Community Rebuilds Game Inside Nifty Island — A player used Nifty Island's scripting system to recreate Onchain Heroes as a playable game within the platform, showcasing strong community engagement. (@onchainheroes)
  • 2026-07-01 — Maze of Gains Launches MoG 2.0 With Incentivized Playtest and 250 Arcade Keys — Onchain Heroes releases MoG 2.0, a major evolution of its dungeon crawler, with a live incentivized playtest offering 250 Arcade Keys as rewards. (@onchainheroes)
  • 2026-07-01 — Maze of Gains Reveals MoG 2.0 With New Battle and Leveling System — Onchain Heroes unveils MoG 2.0, a ground-up evolution of the Maze of Gains roguelike with new battle system, persistent upgrades, and a finite 9-floor maze. (@onchainheroes)
  • 2026-07-01 — Maze of Gains 2.0 Playtest Launches Content Bounty With 250 Arcade Keys — Onchain Heroes offers 250 Arcade Keys to 50 winners for creating content around the MoG 2.0 playtest. (@onchainheroes)
  • 2026-07-15 — Maze of Gains 2.0 Playtest #2 Opens to All Participants on Abstract — Onchain Heroes launches the second incentivized playtest for MoG 2.0, open to all, with Arcade Keys for valuable feedback. (@onchainheroes)

Coverage

Last verified Jun 9, 2026
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The Record
The Timeline

The record

Every dated thing we know · Jun 2026 → Jul 2026
July 202629 entries
Jul 22, 2026Activity
Completed MoG 2.0 playtest #2 and reviewed feedback.
bullish · playtest / update / feedback
@onchainheroes
Jul 22, 2026Assessment
Assessment — Bullish
MoG 2.0 incentivized playtest #2 ends today (as of yesterday's tweet, 24 hours left). Weekly stats show 6,920 runs, 10,204 keys burnt, and $11,199 prize pool. Community creators like @roopyx2, @0xMeow0130, @iiqwiix, and others contributed detailed breakdowns and content bounty entries.
@onchainheroes
Jul 20, 2026Activity
Reminded community that MoG 2.0 incentivized playtest #2 was ending.
neutral · playtest / update
@onchainheroes
Jul 20, 2026Assessment
Assessment — Bullish
@onchainheroes is running Incentivized Playtest #2 for MoG 2.0, with a $11,199 weekly prize pool (~6.12 ETH) and 6,920 runs created last week. They are highlighting detailed community content from creators like @roopyx2, @iiqwiix, @doudoukickk, and others. Feedback is being collected via Discord for the 2.0 update.
@onchainheroes
Jul 19, 2026Assessment
Assessment — Bullish
Onchainheroes (51.9K followers) is running Incentivized Playtest #2 for MoG 2.0, open to everyone, with 6,920 runs created and $11,199 prize pool last week. Community creators (e.g., @roopyx2, @0xMeow0130, @Akum_Jamir) are producing detailed breakdowns and infographics, earning content bounties. The playtest is live now, with feedback being collected via Discord.
@onchainheroes
Jul 17, 2026Activity
Launched incentivized Playtest #2 with a $11,199 prize pool and 6,920 runs created.
bullish · playtest / prize pool / stats
@onchainheroes
Jul 17, 2026Assessment
Assessment — Bullish
Onchain Heroes concluded MOG 2.0 Playtest #2 (ended July 21) with strong community engagement - 7,398 runs created and $12,220 weekly prize pool. Team is now reviewing feedback to polish the game before full release, while simultaneously shipping UX improvements to the Expedition Pass system.
@onchainheroes
Jul 16, 2026Activity
Retweeted Skarly's update on reworked core systems with more rooms, mechanics, and fun.
bullish · update / community feedback / game mechanics
@onchainheroes
Jul 15, 2026Activity
Launched MoG 2.0 Incentivized Playtest #2 with open access and player feedback incorporated.
bullish · playtest / game launch / feedback
@onchainheroes
Jul 15, 2026Assessment
Assessment — Informational
The MOG 2.0 playtest has just ended (yesterday), with the team now reviewing feedback and polishing the game. Week 23 statistics show 7,398 runs created, 11,384 keys burned, and a $12,220 weekly prize pool. The Expedition Pass UI has been redesigned for easier access, while MOG 1.0 is still available for play. Key collaborators include @CryptoGrit, @CheHubaStyle, and @greenfisheth.
@onchainheroes
Jul 13, 2026Activity
Engaged with community by retweeting positive feedback on MOG 2.0 playtest, Mythic skins, and Jackalot rewards.
bullish · playtest / skins / rewards
@onchainheroes
Jul 13, 2026Assessment
Assessment — Bullish
Onchain Heroes (52K followers) concluded MOG 2.0 playtest and is now heads-down on feedback and polish. Week 23 stats show 7,398 runs, 11,384 keys burnt, $12,220 prize pool. The Expedition Pass UI was redesigned for easier access. MOG 1.0 is still available for players.
@onchainheroes
Jul 10, 2026Activity
Concluded MOG 2.0 playtest, reviewed feedback, and updated Expedition Pass UX.
bullish · playtest / UX update / stats
@onchainheroes
Jul 10, 2026Assessment
Assessment — Informational
MoG 2.0 playtest just ended yesterday with 399 players and 4,651 runs; leaderboard rewards for 500 Arcade Keys (250 top 72 + 250 content bounty) are being sent within 24 hours. The account is aggressively cross-promoting community RTs about playtest experiences and MoG economics, with 0-heart retweets dominating the feed—heavy reliance on user-generated hype rather than official updates.
@onchainheroes
Jul 9, 2026Activity
Retweeted community posts about the MoG 2.0 playtest and VIP pass benefits.
bullish · MoG 2.0 playtest / VIP pass / community engagement
@onchainheroes
Jul 8, 2026Activity
Announced end of MoG 2.0 playtest with 399 playtesters and 4,651 total runs.
bullish · playtest / update
@onchainheroes
Jul 8, 2026Assessment
Assessment — Bullish
MoG 2.0 incentivized playtest ends in ~24 hours with 500 Arcade Keys at stake (250 for top 72 leaderboard, 250 for content bounty). Heavy community engagement via retweets showing players earning keys, hitting jackpots, and sharing strategies. @AbstractChain and @Skarly are key collaborators.
@onchainheroes
Jul 7, 2026Activity
Announced the final day of MoG 2.0 incentivized playtest with 500 Arcade Keys for leaderboard winners.
bullish · playtest / rewards / leaderboard
@onchainheroes
Jul 6, 2026Assessment
Assessment — Bullish
Maze of Gains 2.0 incentivized playtest is LIVE with 500 Arcade Keys up for grabs — top 72 leaderboard players get 250 keys, plus 250 keys for content creators. Multiple community members (e.g. @piqi2023, @deoflae) are already sharing first runs and scores. Week 22 stats show 7,530 runs, 12,097 keys burnt, and $12,553 weekly prize pool. The project warns MoG 1.0 won't last forever, pushing urgency to test 2.0.
@onchainheroes
Jul 5, 2026Assessment
Assessment — Bullish
Maze of Gains 2.0 incentivized playtest is live with 500 keys up for grabs, as highlighted by @onchainheroes. Week 22 stats show 7,530 runs, 12,097 keys burnt, and a $12,553 prize pool. The account is heavily retweeting community reactions and content bounty details, signaling strong engagement around the MoG 2.0 launch on Abstract Chain.
@onchainheroes
Jul 3, 2026Recap mention
Mentioned in the 2026-07-03 ecosystem recap.
Jul 2, 2026Recap mention
Mentioned in the 2026-07-02 ecosystem recap.
June 20264 entries
Jun 9, 2026★ MilestoneGraph · edge
Maze of Gains and Onchain Heroes are sibling games from the same developer (Skarly) on Abstract.
high confidence
high confidence
Jun 6, 2026★ MilestoneGraph genesis
Added to the graph
Maze of Gains entered the Descout entity graph — the start of its permanent record.
From the ecosystem

Related coverage that mentions Maze of Gains without being centered on it — filed under the associated entity it belongs to.