Gigaverse Founder Teases Dynamic Economy for Version 1.0
0xDith, founder of the pixel-art MMO RPG playgigaverse, confirms the team is building a dynamic economic system for Gigaverse 1.0. Responding to a post by cyberpunk on June 25, 2026, Dith states the upcoming economy will be "directionally similar" to the shifting meta described by cyberpunk, ensuring a constantly changing gameplay landscape.
Currently, Gigaverse operates with a minimal viable product (MVP) featuring a flat economy with no adjustable levers. The planned update will introduce regional bonuses, dynamic resource hotspots, and city-specific supply/demand curves—adding strategic depth to expeditions and trade. Cyberpunk's vision includes banks, trading posts, and transport mechanics that create demand for player escorts and guild monopolies, drawing parallels to games like Albion Online.
Gigaverse, one of the most successful crypto-native games on Abstract, boasts over 75,000 players and 10M+ in marketplace volume. The new economic model aims to deepen the player-driven economy and reward strategic thinking. No release date for the update has been announced.