FrankyGo Launches Bounties With In-Hub Collectible Shop
FrankyGo, the onchain idle RPG built on Abstract, has launched Bounties, a new progression system that lets players shop Franky and Nibbles collectibles directly inside the Hub. The feature went live on 2026-10-16, according to an announcement from the project's frankythefrog account.
How Bounties Work
Players complete bounties to earn flies, unlock achievements, and accumulate XP as they grow their collections. The system ties collectible acquisition to in-game progression, giving each new addition to a player's inventory a measurable payoff.
A "Most Wanted" poster surfaces collectibles that carry larger bonuses than standard offerings, giving players a rotating set of higher-value targets to pursue. Bounties are accessible now through the link shared by the project.
About the Project
FrankyGo is developed by Lonely Lily Studios, the team behind the Franky's Adventures mobile game and the broader Franky's Dinner universe. The game runs on Abstract and centers on seasonal loops in which players send Franky the Frog on ticketed woodland runs to explore and collect. Crumbs earned from runs feed into leaderboard rank and upgrades, with ecosystem token rewards tied to seasonal performance.
What to Watch
Bounties expand FrankyGo's loop beyond runs and leaderboards by adding a collectible marketplace and achievement layer inside the Hub. With the "Most Wanted" rotation in place, attention now turns to how the project seeds and updates those higher-bonus collectibles over time.