{"version":2,"found":true,"_about":"A provenance receipt: the REAL publish-authority records behind ONE published Descout piece. Don't trust the byline label — fetch this receipt and verify it. VERIFY CHAIN: from the piece's page, read the byline → fetch this receiptUrl → confirm the `reviewedBy` name is backed by a matching human approval hop in `publishTransition` (an `admin` actor moving the piece to published/scheduled) and/or the `goldRecord` human verdict. SEMANTICS: a field is present ONLY when a real record backs it — ABSENCE means \"no such record\", never \"checked and none\". So a missing `reviewedBy` means no PROVABLE human verdict (the piece under-claims — it may still have been seen by a human), a missing `goldRecord` means none was captured for this piece, and a missing `corrections` means the piece is uncorrected. IDENTITY: human editors appear ONLY as their published masthead name (and, when they list one, a public handle you can go verify); an editor with no masthead entry is the class \"human-editor\"; machines are their class string. No uid or email ever appears. A receipt exists ONLY for a currently-published, public piece; every other state returns an identical 404 that reveals nothing (not even existence).","type":"article","id":"FuFB5HDbEPvmLuwSYURi","producedBy":"Descout Desk · Articles","canonicalUrl":"https://descout.xyz/news/yield-guild-games-crowns-idle-tactics-ascension-vibeblitz-champion/","publishedAt":"2026-08-14T20:40:16.006Z","generatedAt":"2026-09-04T09:26:38.553Z","title":"Yield Guild Games Crowns Idle Tactics: Ascension VibeBlitz Champion","publishTransition":[{"from":"published","to":"published","at":"2026-09-04T09:19:47.890Z","actorClass":"automation"},{"from":"published","to":"published","at":"2026-09-04T09:19:47.379Z","actorClass":"automation"},{"from":"draft","to":"published","at":"2026-09-04T08:39:17.085Z","actorClass":"ops-cli"}],"goldRecord":{"id":"articles:FuFB5HDbEPvmLuwSYURi:confirm","decision":"confirm","at":"2026-09-04T08:39:17.268Z"},"corrections":{"correctedAt":"2026-09-04T09:19:47.379Z","reason":"Three date errors, each a post/announcement date read as the event date. (1) The lede dated the winners announcement Aug. 13 and cited @YieldGuild 2087792739211739269, a re-share quoting @BCGbiz; YGG's own announcement (@YieldGuild 2087102359575142718, 2026-08-11T09:02:33Z) and Animoca Brands' official announcement (dated Aug 11, 2026, \"today revealed the winning entries\") both put it at Aug. 11. Corrected to Aug. 11 and re-cited to the primary source. (2) \"three days later than planned\" was derived from that wrong date: the published schedule ran July 13-Aug. 10 (Animoca launch announcement; @YieldGuild 2075084741515301161), so an Aug. 11 result is one day late, not three. (3) \"vibecode.game, which Yield Guild Games launched in July\" - @Vibecode_game 2066780034929705414 (June 16, 2026, \"today, we're launching your go-to site\") and @YieldGuild 2066782709687660998 both link to https://vibecode.game/ via t.co/77wtbbJ60E and t.co/cbHtnsPTag respectively; the site launched in June. Lam-approved correction pass, 2026-09-04.","note":"Corrected Sept. 4, 2026: this article originally dated the VibeBlitz winners announcement Aug. 13, said the judges picked the winners three days later than planned, and said vibecode.game launched in July. Yield Guild Games and Animoca Brands announced the winners on Aug. 11 - one day after the scheduled Aug. 10 close - and vibecode.game launched on June 16. The lede now cites YGG’s own announcement rather than a later re-share.","supersededBy":null},"entities":[{"slug":"yield-guild-games","name":"Yield Guild Games"}]}